A vehicle for the PC multiplayer platform, Sinespace.
https://sine.space/shop/view/2272930/Virtual-Dispensary/GatewayChampion-HG
The task was to create a vehicle game asset, then program it with the Sinespace SDK for Unity. I used the Sinespace API database, to create a drivable car for the platform. This project uses C# scripting language.
My modeling program for this project was Blender3D. Textures were a combination of Adobe Photoshop and Mixer. I then created materials and reflective shaders within Unity3D. Addition UX/UI, for the car's rearview mirror, was designed in Adobe Illustrator.
This vehicle will also be included in a driving/racing simulation for my vehicle portfolio. The Unity version is in development. I will also create an Unreal Engine version. Environmental scenes are in creation and running tests for PC, WebGL, and mobile usability.
More details on this project will be posted.
I am available for freelance opportunities: https://www.upwork.com/workwith/samanthahowze
Instagram prom of Challenger in Sinespace
Gameplay testing of vehicle in Sinespace