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Samantha Howze
Technical Artist
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Character For WebGL Game Development
Felicia - Darkstalkers Recreation
Calm Bedroom - Lighting and Rendering
Internal Stomach - Game Art
Unity VFX Particles
Low-poly Walk Animation for Game Development
CLO/Marvelous Design to Interactive Play
FoodTruck 2D Test
iClone Humanoid Animation
Foyer - RPG Interior
Sansar - Virtual Sound Venue (work in progress)
2D/3D Game Dev - CharmFish
Ocean Life VFX Project
Character FightSim
Product Design and Presentation
Character Rigging and Animation - Autodesk Maya
Character Technical Design
Turbo Convertible - work in progress
Project Sound
Food Truck / Cooking Simulator - Game Dev
VR Headset and Controllers
UX/UI Design for Mobile Game Development
Urban Fashion Design
Sewing Station
ToyMotors ToyBox Collectible
Portable Record Player
Challenger Development
MiniFrig No.1
Skateboard Design
Cover Art for Publishing
Logo Introductions
VD Logo Design - Mockup
Creative UI/UX
Virtual Dispensary Logo
PhatBurgers on the Menu
Mobile Joystick UI/UX
Buildings for VR
Skater Furniture
Kicks
Dirty Ceiling Fan
Cloud Test
Retro Shooter
Blender Particle
Puzzle Game Development - Unity
Escape Beyond
Virtual Arcade
3DsMax Mobile Game Character - Mobile Character
Water Particle Test
Capcom's Gambit
Moko Mutt
Audrey [SB4L] Avatar Collectible
Brass N' Strings Catalogue
2D Story Telling - Unity App Development
Highgod Rollie No.1
Gun and Blade
Industry VFX Work
Sagittarius
Alien rigging with Maya
Fellowship Studios - Creature Creations
Game Wizards - Deadman's Tales
Electric Guitar -w- Amp
Game Wizards - Exodus
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