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Virtual Arcade

To create this virtual arcade, I used a small combination of programs.
The arcade was modeled, and them UV unwrapped with Blender.

Next, the arcade texture maps were opened in Gimp for texturing. Some texturing touch-ups,
were also accomplished with Blender's Texture Painting mechanic.
Once to my liking, I imported to Keyshot for rendering.

This product was created for a few platforms of mine, Virtual Dispensary , Highgod Second Life Store, and Save B4 Loading.
If you are a resident of Second Life, this arcade is used for my in-world gacha machines. You can play them here:
https://maps.secondlife.com/secondlife/Seduced/141/38/2548