Time-lapse of my VR character rig within Autodesk Maya with the help of Python aut0-rig.
The character is rigged for VR with facial and hand bones.
This time-lapse also includes the Unity character set-up, animation state engine, and #C scripted components.
I am available for freelance opportunities: https://www.upwork.com/workwith/samanthahowze
Character Rigging and Animation Timelapse