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Character Rigging and Animation - Autodesk Maya

Time-lapse of my VR character rig within Autodesk Maya with the help of Python aut0-rig.
The character is rigged for VR with facial and hand bones.
This time-lapse also includes the Unity character set-up, animation state engine, and #C scripted components.

I am available for freelance opportunities: https://www.upwork.com/workwith/samanthahowze

Character Rigging and Animation Timelapse